How do I change camera settings in SolidWorks?
Changing Camera View Settings
- Double-click a camera in the Lights, Cameras, and Scene folder.
- Modify settings and click .
How do you zoom in motion study in SolidWorks?
Drag the time bar to a new position, past the start time. Drag the key point from the Orientation and Camera Views line to the time bar, and select Place Key. Do one of the following: Rotate, pan, or zoom the model to present the view of interest.
How do I use the camera in SolidWorks?
To add a camera view in SolidWorks, do the following:
Right-click “Camera” -> “Add Camera”:Select a vertex from the sketch for “Target by selection” and a line for “Position by selection” and set roll appropriately (typically 0). Increase “Field of View” angle to desired angle of view.
How do I save a camera view in Solidworks?
Saving Settings for Multiple Cameras
- In the Palette, on the Camera tab: Shift + click to select the cameras to save. Right-click and click Save to file.
- In the dialog box: Navigate to a folder. The default is SOLIDWORKS Visualize ContentCameras. Click Save.
How do you make a motion study in Solidworks?
You may right-click on the Motion Study tab to Create New Motion Studies. At the left upper corner side of the the MotionManager toolbar, pull-down and select Motion Analysis for the Type of Study. Left-click on the Motor icon in the MotionManager toolbar.
How do I change the resolution of a visualize in Solidworks?
To change the resolution of the viewport, click Tools > Options > 3D Viewport and change the value for Maximum Resolution.
How do I turn off the camera in Solidworks?
To disable view orientation in an animation: Right-click Orientation and Camera Views in the MotionManager design tree and select Disable View Key Creation.
How do I delete a camera in Solidworks?
Modifying Camera Views
- In the DisplayManager, under Scene, Lights, and Cameras, expand the Camera folder, right-click the camera and clear Lock Camera.
- In the Camera PropertyManager, clear Lock camera position except when editing.